Join the beta

Move more. Level up.

Towers Fitness is an iPhone RPG that reads your Apple Health data and turns your steps, workouts and sleep into XP, stats and loot for a 3D character you build.

Built for iPhone and Apple Health

Your day becomes XP

Every activity Apple Health records feeds one of your hero's stats. Here is an example day flowing in.

  • Steps 8,400 steps
  • Exercise 42 min
  • Calories burned 520 kcal
  • Sleep 7.5 h
  • Speed +84 XP
  • Agility +126 XP
  • Strength +52 XP
  • Defense +75 XP
  • Attack +87 XP
  • Discipline +40 XP

Attack grows from your Speed, Agility and Strength. Discipline rewards showing up day after day. Real XP depends on your level and streak.

From sneakers to swords

  1. Live your day

    Walk, train and sleep. Your iPhone or watch records it all in Apple Health.

  2. Tap Upload Data

    One tap and Towers reads the day for you. Nothing to type in.

  3. Level up

    XP lands in your stats, and every stat that grew gets its own Level Up screen.

  4. Play

    Spend it in the 3D world: take quests, buy gear and fight what roams the paths.

Timing is your weapon

Fights are turn-based, but every strike is a test of rhythm. Tap as the ring closes for a perfect hit and bonus damage. When an enemy swings back, dodge or parry on the same beat.

Try it on Slime A: tap Attack as the ring meets the button.

Slime A 50 / 50

Ready

Inside the game

A 3D fantasy world that grows with you. Everything here is captured from the game itself.

A world to roam

Walk the walled village, the river and the woods around it. Every path leads somewhere worth the steps.

Build your hero

Pick the face, hair, skin, outfit and weapon. Unlock more as you level.

A stone golem with glowing blue eyes guarding the river path outside the village.

Monsters on the paths

Slimes and golems roam outside the walls. Walk into one and the fight begins.

A villager at the blacksmith's stall, beside an anvil, hay bales and a wooden chest.

Townsfolk with quests

Talk to the villagers for jobs: daily walks, monthly step goals and monsters to clear.

Progress in your pocket

The Dashboard shows today's data and every stat's level, ready for your next upload.

An open treasure chest overflowing with gold coins.

Loot every win

Battles and quests pay out gold, crystals and gear. Chests hide around the village too.

The village square: a stone well with a red roof, timber houses and market stalls around it.

A town to call home

The square is where you start: a well, the market stalls and neighbours with something to ask of you.

Questions, answered

What do I need to play?

An iPhone with the Health app. An Apple Watch or another tracker that writes to Apple Health adds workouts and sleep, but the iPhone counts your steps on its own.

Do I have to log my workouts?

No. Towers reads what Apple Health has already recorded. Open the app, tap Upload Data, and the day's activity becomes XP.

Which health data does it use?

Steps, exercise minutes, active calories and sleep. Steps grow Speed, exercise grows Agility, calories grow Strength and sleep grows Defense. iOS asks your permission for each category, and you can change it in Settings at any time.

How does combat work?

Run into an enemy on the map and the fight begins. You choose Attack, Skills, Items or Flee, and timing decides how well each move lands: perfect hits deal more damage, and a well-timed dodge or parry softens the blow.

Is there an Android version?

Not yet. The beta runs on iPhone because it is built on Apple Health. Tell us which device you use in the form below, so we know where to go next.

What does a beta tester do?

Play the way you normally would: move, sync your day, take quests and fight. Then tell us what felt great and what got in the way. Your notes shape the game before launch.

Does the beta cost anything?

No. The beta is free to play.

When will I get in?

We open the beta in waves. When yours opens, we email you with everything you need to install the game.

Your beta pass

Play Towers before launch, then tell us what to fix, what to keep and what to build next.